S&Box Guides, Wiki and News


How to get S&Box Beta Access (Updated)

Posted 9:28pm o Thursday 4th August 2022

If you want to help S&Box community, want to make mods, or just help other developers with testing? You can access the game before the official release. The system for obtaining Beta Access (Developer preview) has been changed. Now, to get access, you need to go to Sandbox assets website, to the ~get page, and wait for blue squares.  if...

September 2021

Posted 12:52pm o Thursday 30th September 2021

Lots of Tools and Networking improvements stuff this...

August 2021

Posted 1:21pm o Wednesday 1st September 2021

Lots of VR stuff this month, but as usual we did lots of other stuff...

July 2021

Posted 2:14pm o Friday 30th July 2021

This month we had an influx of new users and content, so had to make room for it. And a bunch of other...

How to get S&Box Developer Preview

Posted 2:44pm o Wednesday 4th August 2021

Sbox (Sandbox) - is a sequel to the famous game Garrys Mod from developer Garry Newman (Facepunch Studio) based on Source 2 Engine. For developers, modelers and beta testers there is an opportunity to get a steam key for the beta release (Developer Preview).  How it's works: You need to login on ...

June 2021

Posted 1:20pm o Saturday 3rd July 2021

This month saw major level ups in UI, AI and player...

December 2020

Posted 10:28am o Saturday 19th December 2020

This month we mainly worked on UI, physics constraints, shaders, inventory, weapons and...

January 2021

Posted 9:00am o Friday 29th January 2021

This month we fleshed out the API with things like ragdolls, particles, model data access, physics constraints, ui, hitboxes and a ton of other...

February 2021

Posted 9:23am o Tuesday 23rd February 2021

This month we worked on systems for decals, surface properties and sounds and a ton of other...

March 2021

Posted 2:46pm o Wednesday 31st March 2021

The headliners this month are prediction and addon downloading, but we did a ton of...

April 2021

Posted 12:01pm o Friday 30th April 2021

We gave out a dev preview and spent the whole month cleaning up the...

May 2021

Posted 2:20pm o Sunday 30th May 2021

Community requests, lots of refactoring and a bit of experimentation this...